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If blocks and readable code

clock May 26, 2009 12:30 by author Nirandas

Writing readable code is as important as writing high performance working code. One of the things which can easily affect the readability of the code we write is improper structuring of if/else blocks. Consider the following example method
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Serializing and Deserializing objects using BinaryFormatter

clock May 13, 2009 09:26 by author Nirandas

Often, the software you create must have the ability to persist data for later retrieval. When the data you save is only for your application or you are looking for an efficient way of storing your objects, BinaryFormatter is the answer. BinaryFormatter class is in the System.Runtime.Serialization.Formatters.Binary namespace. The BinaryFormatter class allows you to quickly convert objects into binary form for saving to a file or sending across network. The primary requirement for enabling serialization is marking the type as Serializable. In C#

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New Feature Rich Card Games for Visually Impaired

clock May 13, 2009 02:15 by author Nirandas

Couple of days ago, BlindAdrenaline) released new set of card games specially designed for visually impaired persons. The following 2 games are currentlly supported. However, there are plans to keep on adding new games.

  1. Hold em
  2. Hearts

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Who Am I?

I am Nirandas - a developer from INDIA

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